![Assassin's Creed Revelation](https://dsor5wahmliea.cloudfront.net/site-assets/assassins-creed.jpg "Assassin's Creed Revelation")


There are some games franchises that you will always buy into (like Marvel vs Capcom or Resident Evil). Then there are others that make you hesitate in dropping money on the local game shop’s counter (like Assassin’s Creed).

After all, just what can Ubisoft introduce that hasn’t already been done to death in the previous Assassin’s Creeds?

Here’s why you should/should not get Assassin’s Creed Revelations.

[Revelations](http://assassinscreed.ubi.com/revelations/en-gb/home/index.aspx "Revelation") is the fourth and final conclusion to the franchise’s narrative. It explores the final adventures of protagonists Ezio Auditore and Altair Ibn-La’Ahad and wraps them up at long last. Gameplay and combat have not changed, but the story – historical fiction for that matter – is tightened up and humanised, especially where the protagonists are concerned.

Picking up where the previous game left off, the player will be playing mostly as Ezio, swapping over to Altair in certain parts. There will also be flashbacks to Desmond, still in the Animus. In fact, a fair amount of gameplay is dedicated to his struggle in keeping his memory and sanity intact. Good news for all the gameplay purists though – these levels are optional. The visuals of Revelations have also improved, with character expressions and voice acting looking and sounding better than ever. The accurate, architect’s-wet-dream design of 15th century Constantinople adds to the dizzying realism and beauty of the game. As mentioned earlier, the gameplay familiar to the Assassin’s Creed franchise makes its return in Revelations. You’re still going around killing folk and retrieving personal effects for questgivers and it can get boring. The good thing is, Ubisoft realised that, and has added more options in terms of assassin recruitment, weapons, and an in-depth bomb creation system.

Revelations also introduces a new ‘tower defense’ mini-game to help break up the monotony of everyday gameplay. Unfortunately, it feels far too out of place in 15th-C Constantinople, and therefore falls pretty flat.


The multiplayer mode that made its debut in Assassin’s Creed Brotherhood returns in Revelations with a few tweaks. However do note that it doesn’t have a proper matching system and you might find yourself being a little out of your depth against better players online.

[IGN](http://ps3.ign.com/articles/121/1212370p1.html "IGN") notes that the best moments of the game come when Ezio discovers clues about the keys to Altair’s library. The series’ infamous ‘dungeon’ sequences come into play here, and you get taken on wild rides through damp caves and alongside rivers.

If you’ve been a hardcore fan of Assassin’s Creed, get this just so you can sleep easy at night, knowing that your journey (as Ezio/Altair/Desmond) has finally ended. If you’re not, this well-made game still makes a good stocking-stuffer for yourself in spite of the narrative being a continuation of previous games.